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March 31, 2002

Merging Technology and Geekdom

I worked out something very interesting for Randy Trimmer's cry havoc :: amber drpg game. I'll explain it here, and you can go see the application of it at the link above.

Randy had hit upon the idea of using a blog tool (blogger, in his original conception) as a sort of posting board for player diaries and whatnot. While I applaud the use of the technology (especially when it's one of my less-techie friends), I'm no longer much of a friend of Blogger.

So, while we played last night, I set up a blog using Movable Type, and as it came into being, I found myself incorporating some features from some of my other blogs in such as way as to make a "one-stop campaign site".

The trick? Categories. I use them on this page (on the left, under the dated archives), and on Cry Havoc I inserted them automatically -- it makes sense to categorize all the entries that could be made -- background, NPCs, logs, quotes, journals, etc.

Well, look what I suddently realized -- by giving all the players and the GM appropriate access, setting up the categories correctly, and letting them type away, we've got a single blog page whose archives will automatically grow, via categories, into a clean, slick campaign source-site of the type I built for TiHE, complete with authorship tracking and date stamps.

Bonus: I don't have to get email, copy/paste, htmlize, ftp, save, edit and maintain. Neither does anyone else.

Once the templates are in there, 'maintenance' is done and we're ready to go. A great way to build a dynamic, group-grown campaign page.

(Of course, you have to use something like Movable Type, but that's the price you pay. :)

March 25, 2002

More grist for the OA game...

Ghosts, Demons and Spirits in Japanese Lore on Asianart.com

(via Quiddity)

March 23, 2002

Session Nine, part one

After a miserable night of dealing with the sudden Senatorial name-chance, I've come to this conclusion: For the sake of my sanity, Bail Antilles and Bail Organa are now officially the same person in my campaign -- Bail is the scion of BOTH the Organa and Antilles royal houses (Antilles is his paternal descent, Organa is his maternal) -- therefore depending on which official function he's attending, he might be announced as: - Senator Antilles - Senator Organa - Prince Antilles - Viceroy Organa - First Chairman (of Alderaan) I'M just going to call the bastard "Bail". A full discussion of this can be found here.

March 22, 2002

Star Wars - ANOTHER Update

Inspired by Rey's kick-ASS banner, I updated the main Prince of Alderaan page and also did some stuff with the overview page. Finally, I added a cast page, which mostly just has names and pictures and a link to the groups ship, although I did find text to put with Dave H's character. Man that banner kicks ass.

March 21, 2002

Update -- Timeline

I've added atimeline to the Prince of Alderaan game data. It should help people sort out what's happening when in the greater scheme of things. Note to players: Here's how to figure out your age: Step One: Check your current age. That's how old you were for the Ando Prime mission. Step Two: Add two years. That's how old you are now. Update your sheet accordingly. (Make a mental note that "Damsel in Distress" took place in the (half)year before Ando Prime.)

March 20, 2002

Star Wars Update

Another (messy) update to the d20 Star Wars Campaign. Added more senatorial stuff and started working on pix for various NPCs that aren't senators -- the first of these is one "Nayda", a vitrolic young girl that Dag was lucky enough to escort during a function at the Alderaanian Embassy.

March 18, 2002

Dirty Little Secrets

  • I don't mind how many exp I give out in the DnD game, because I won't miss this game when it's over, and leveling people quickly gets me to the conclusion a bit sooner. I've got the end of the campaign predicted, based on current exp/session rates, and I'm looking forward to it.

  • The most complete story arc I have right now is for the rarely-run Oriental Adventures game.

  • The fact that Episode 2 is jumping ahead 10 years is immobilizing my ability to work out the Star Wars game's timeline.

  • I'm desperately trying to finish up the Campaign Start of Pulp Heros before I get bored with the whole thing. Given my normal pattern, I've got about 45 days before I hit a 2-month 'down cycle'.

  • Playing Amber Diceless only motivates me to run d20 Amber.

  • I've got too many players, too many games, and not enough time pay full attention to any of it.

No comments required, I just feel like venting.

March 15, 2002

Game tonight

DnD, takes place at the Consortium, since Dave's out of town and Margie can't find a sitter. It's fine -- not as though I haven't GM'd there any number of times before. Between working on the Pulp Heroes page, the new updates to the Star Wars page, and figuring out how to convert the L5R modules from Living Rokugan to my intermittent Oriental Adventures game, the Price of Honor pages haven't seen a lot of attention, and haven't gotten a lot of prep time. Ahh well -- the plots are a little thing, but they'll be a story to tell by the time I get to the end, and everyone seems to be having a decent time. Now, I just need to figure out what I'm doing with them tonight. :P

March 11, 2002

Updates

I've done some overhauling at the Padawan's Cave, removing the star maps that I don't find myself using at all, and getting together a house rules page. Quite a bit of the changes are happening in the Prince of Alderaan section, where I've added little snippets on some of the major NPCs and have started messing with an intro page for all of the characters. Big development! A picture of Bail Organa of Alderaan, A.K.A. "the Boss". Right now, the "Overview" page is also the "NPC" page, but I think I'm going to change that pretty quickly... I don't care for the look of it very much as it is. Star Wars Trivia: I'm almost sure they called the senator "Bail Antilles of Alderaan" in Ep 1, but now it's Bail Organa, which makes sense, but that doesn't explain Ep. 1. Am I remembering it wrong? Is Antilles some sort of whacked-out honorific? Are there two Senators from Alderaan, both named Bail, both important, but with different last names? Doesn't seem likely.

March 10, 2002

Session Eight: Head Trip

We couldn't play on Friday, due to the weather, but we did manage to get everyone together Saturday night for session eight of The Prince of Alderaan, a d20 Star Wars Campaign.

Quick Summary: Dag and Corvo are sent on a 'routine rendezvous' in the Inner Rim to pick up a parcel the Senator has made a deal for. Their contact is very hard to find, and apparently very popular with local bounty hunters.

Things are going wrong, so the Senator sends the rest of the group to help out. (Including planting a new recruit to the Antilles household in the camp of the enemy).

The group manages, against great odds to recover (intact!) the head of an old protocol droid that had been recovered by the Bimm tech-scavenger they were to meat. Details are sketchy, but it appears that the droid, when whole, belonged to Someone Important, was discarded accidentally, and is sought by many people.

Other interested parties seemed to include:

  • Two (possibly) unconnected paramilitary groups, at least one of which seemed to have some Republic Military Training (maybe even Senate Guard).
  • One criminal organization who seemed to think their current boss is the heir to all things belonging to the Boss' predecessor -- the droid apparently numbers among these items.
  • One unnamed droid representing his 'master'.

March 7, 2002

Weekend plans

This Sunday, I'm coordinating my 2nd Gameday at Collectormania (which I'd provide a link to if I knew it).

The first gameday was easy -- very short notice, so not too many people showed up, and all I needed was to run the same scenario twice myself and go home. Piece of cake.

People had lots of warning this time. A good thing -- lots of participation.

LOTS.

3 or 4 tables for each time slot (depending on if any more people show up), which means more judges than just myself (I'm good, but not that good, people), which means organizing a "Slot 0" so the judges can play the module ahead of time and get a chance to get acquainted with it, which means finding someone to 'eat' the module (never get to play it)...

Much bigger deal.

Big thanks to Dave and Lori, who agreed to Slot 0 and be on call to run events. HUGE thanks to Jackie, who has never GM'd before, and not only ran the scenarios, but ran them with very little prep time, did a GREAT job, and then offered to cover any overflow at the game day.

[I think she just wants a chance to kill one of Bruce's character's, though -- keeps muttering something about "payback" and "motherfucker".]

So it should be a big Sunday. Friday is the Star Wars home game, which Lori is joining, and Saturday is (maybe) the beginning of Randy's Amber game.

Another weekend full of gaming. Whee. This is why we never get laundry done.

March 6, 2002

OA Atmosphere

Tales of Virtue and Treachery -- A bunch of fiction from Rokugan, for whoever's interested.